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It's EA's fault, but it's also the developers fault, that kept wanting to re-invent the wheel.

C&C3 didn't try to re-invent and was a sucessful sequal. But after tat they had a RA3 highly scripted with co-op shoehorned in. After that they tried to re-invent the genre again with C&C4 by removing bases.
The sad thing is, they didn't have to do any of those things. If they hadn't, they might've still had a job and C&C would still be around.