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Bandorr said:
Zkuq said:

Emulation is not piracy! They're often related, but not always, and they're definitely two very different things.

Sure. If you buy the game. And really the point of the games is to get you to buy their console. And their controllers. And their services etc.

What percent of people that will "emulate" these games - own a PS3/Ps4? What percentage will even bother to buy the game?

That percent that doesn't? Is pirating it.

Emulation is not piracy regardless of how much you wish to associate emulation with it.

Hell. Microsoft, Nintendo and Sony do Emulation in various forms to retain backwards compatability with their consoles.

Bandorr said:

And for Zelda and the switch? With CEMU making 43k a month?

Nintendo shuts down fan made Pokemon games. Games that people put in 100% of the work, and are only using the assets. What do you think they will think about another company making 40k+ a month to put toward creating something whose sole purpose will be to play THEIR games on systems THEY aren't porting to?

Doesn't matter what Nintendo thinks about Emulation and it doesn't matter what Nintendo writes in their Eula/ToS... It cannot override your consumer rights or the law.

Emulation was made legal when Sony lost their court case on ALL accounts against the Emulator "Bleem".

As for bringing up fan-made games, that's a straw-man argument, it has no relevance to Emulation.

Bandorr said:

Isn't the main reason the PC has DRM to prevent piracy? I rather not imagine consoles having to use crappy DRM just to prevent people that are "emulating" them.

DRM hasn't stopped piracy on the PC though. - But you know what has made piracy implode on the PC? Lower prices, more availability. You can thank Steam for that.
Apple ironically did the same for music with iTunes, music piracy used to run rampant in-part thanks to the likes of Napster, WinMX, Limewire etc'.
Apple made music more widely available at a lower price and almost eliminated the issue entirely.

And slowly streaming services are doing the same for TV and Film.

Bandorr said:

I will do what you can't though - ignore you. You are desperately downplaying everyone and their information simply because it is something you want.

We get it. You hate emulation and see no value in it.

Emulation helps keep platforms alive even after the platform holder has long abandoned it.
It can also help build developer ecosystems for new mods/games to be released for older platforms, the Dreamcast is still getting game releases even today.

VGPolyglot said:
Are those both emulators? 2 different groups of people working on them?

It's comparing the performance/graphics between the two API's. It's a piece of software that sits between the hardware and game/emulator... Instead of building a game directly for the hardware, you build it for the API instead.

Also a few of the consoles like the Playstation 4 use OpenGL and Vulkan, Microsoft has built it's own competitors aka. Direct X 11 and 12 for the Xbox One.

Also, in general Vulkan should have superior performance to OpenGL.



--::{PC Gaming Master Race}::--