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I'm sure if the Switch continues to sell well over the next few months and starts building a large user-base publishers who aren't on board already will start thinking about developing on Switch. Like the wii though when you have a platform at a lower performance level it may not be their AAA developers but instead the 2nd division of developers who will need to create a port of those AAA games or different games altogether. Also the fact it's ARM based makes it a good fit for mobile development divisions so could get enhanced versions of mobile games rather than reduced versions of PS4/Xbone games, probably won't make a lot of difference.

I'd love to see some of the best ps3/360 games revisited/remixed on Switch. That is about its performance level although personally I'm not prepared to pay full whack retail prices for them unless they are massively enhanced or add new content.