By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Soundwave said:
MisterManGuy said:

This feels very regressive TBH. While it's reputation as a medium has gotten a lot better in recent years, Video Games still have a bit of a stigma attatched to them. There are still a lot of people who believe gaming is just for kids and geeky males in their 20s or 30s. By asking Nintendo to double down on this, you're only asking them to reinforce these negative connotations. The gaming industry should be much more diverse than that. Nintendo needs to get the Switch into the hands of as many demographics as possible, and that includes kids, women, and yes, seniors. The existance of 1-2 Switch shows that Nintendo still isn't going to just settle for a small. safe bet audience, and it sold pretty well in that regard too, defying lukwarm reviews. 

No sense in limiting the Switch's reach, or stifle the creativity of Nintendo's own developers.

Was Wii Music great use of Nintendo's creativity? Or even Wii Fit? 

C'mon. Nintendo is too good for that, it's like having a great film director work on TV commercials. It's beneath him/her. 

We do have women playing games, we have more women playing games today than at any point, way more than even the Wii/DS era. Smartphones completely fill the need for that audience and you can't beat free. 

They like playing games on that format. They like free games. So let them have their segment of the market, why does everyone need to buy a $300 system and pay $50-$60 for a game. That is rightfully so something for enthusiast gamers. We don't need to keep banging a square peg into a round hole. 

Those PS4 sales and Switch sales are not regressive either, it's just good business. If they want to do something for seniors make a Quality of Life device for them, senior citizens don't need a freaking $300 game system that pushes a 100 million polygons.

Wii Music was more of an exeption to the rule. What about games like Rhythm Heaven, Art Academy, Puzzle games, Visual Novels, and other casual genres Nintendo has done? What do you expect them to do, banish those games to smartphones with no Switch release ever? Nintendo is better than that. Nintendo still wants the Switch to be for casual gamers too, and you should be asking them to just limit thier audience growth just because you don't like it. 

Whether you want to accept it or not, hardcore gamers are the minority. Hell you think the PS4 is selling off of core gamers alone? No, it's also selling to those who want a media player to play some games on the side as well, IE, casual gamers. Hell, Nintendo's whole strategy with mobile gaming is to entice casual gamers to buy a Switch. Don't tell me "But it's $300 with $60 games, casuals will never buy that". If Apple has taught us anything, it's that consumers will buy expensive shit as long as it's desirable. The Switch both in hardware and software, is desirable, therefore consumers are buying it. 

Targeting casual gamers isn't shoving a square peg through a round hole when the Switch is designed to be as casual friendly as possible. What with 1-2 Switch, the Joy-Con sharing, even something like Breath of the Wild is designed to make the open world genre accessible to newcommers who may not have as much time to play games as more hardcore gamers do.

So no, targeting the core gamer exclusively is a loosing strategy, and making games only for that safe-bet audience is stifling to Nintendo's developers. Do you ever think the developers behind 1-2 Switch or Wii Fit made those games because they thought it'd be fun? Nintendo isn't the company who listens to what Armchair CEOs on the internet think, or what meaningless charts say when developing games. They make the games they want to play, not what market research want to play.