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Slarvax said:
VideoGameAccountant said:

Zelda never broke that because the games were made by Aonuma, the biggest fuck up in the gaming industry. Sales of the series have been depressed under him and I wouldn't be surprised if Nintendo told him to sit in the corner and not to touch anything.

To answer the question, the answer is yes. I wrote about this on my site and you can check it out there (won't post it here to avoid self-promotion). To summarize, the reason the game is doing so well is because it hits on what makes Zelda tick 1)Celtic fantasy 2)Difficult 3)Open World. It hits all three of those. The result is a huge success.  

Woaah. I kinda agree with you, but no need to be so harsh.

I think Zelda never sold 10 million units because there was always something overshadowing it. People didn't buy the Wii or N64 for Zelda, they bought it for Wii Sports or Mario 64. BotW launched with no competition, and the overwhlemingly positive word of mouth and reception will guarantee to be a long seller, but more specifically a system seller. And like I've said before, DLC/continous support will help it sell throughout the year, and who knows, maybe longer.

I disagree. Competition between games doesn't happen too often, at least not in this broad of sense. Consumers won't say "Oh, well I bought Mario 64, I better not buy the Legend of Zelda." If the games are good enough and consumers have the money, they will buy both. Moreover, successful consoles will sell more games and prop up worst selling games. The Wii and DS sold about 900 million software units while the Wii U only sold 98 million. The rising tide lifts all boats. 

If what you said was true, why did Twilight Princess make the same headway? The people who bought Zelda are different than the people who bought Wii Sports. Why were people not excited for other Zeldas like they were BoTW. The answer is that BoTW did something right where the other games didn't. Wind Waker lacked the Celtic theme and difficulty. Skyward Sword lacked the overworld and everything else. The DS game threw the theme and exploration out the window.

'The last big success for the series was Ocarina of Time. TP did well, but it only met OoT and was likely carried by the success of the Wii. The series has been under his control since the late 90s, so why did it take so long to make this kind of Zelda?



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