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A special state of calm, relaxation, and completeness that was achieved from a particular aspect or portion of a game.

I'll name a few:

- EarthBound: Insanse stat increase after beating the Mani Mani Statue as a result of cleansing the evil from your consciousness

- Wii Sports: Getting into the calm zone of the tennis minigame where you have to hit the target on the wall with a breakable backdrop

- WindWaker: When Hyrule is drowned in water at the end rather than saved by the triforce, highlighting the importance of "letting go"