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Mnementh said:

Actually, the Vita had the problem that it lacked games. Sony wasn't working for it with it's full power, they were keeping dev-capacities for the upcoming PS4. Sony seemingly somehow hoped, that 3rd-parties would magically appear on their own. And some tried. But it missed the big games from Sony itself. All it got were sidegames of big franchises. Uncharted Golden Abyss for instance, no main Uncharted game. Switch gets from the start the big Zelda game. And coming up more, and as it is the only product for Nintendo in the future it is clear the devs are concentrating their work on the Switch. This is what Vita lacked, otherwise it could have been so much more.

He's actually right though, Switch power wise outperforms Wii U even in dock mode so off the bat the games aren't dumbed down Wii U games like PSP and Vita were dumbed down from PS2 and PS3 both current platforms at the time. NS may not be as powerful as PS4 and X1 but because it's still the most powerful Nintendo platform released it can accomdate console level games from Nintendo which vastly helps in its execution, BOTW is better on NS and not cut down in anyway like the games on PSP and Vita were and this was a game ported over in something like 7-8 months the games in future will be built from the ground up for it so will improved over the Wii U while PSP and Vita from the start were never going to improve over the PS2 and PS3. He's right in that what the PSP and Vita aimed to do was a good selling point it was the erratic execution that let the platforms down.