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Dallinor said:
LudicrousSpeed said:

Of course it does. The Wii U is a dead platform. The Switch is sold out virtually everywhere. BOTW has a very limited amount of people it can sell to.

And yeah, Horizon is a new IP. But a heavily marketed, very safe IP, by a very popular Sony developer. It's not as if it was Nier or something. Not that Nier is a new IP.

Very safe?

This has been the opposite of safe for a developer like GG.  A company whose entire fundamentals and core are based in a single franchise in a different genre for the past 13 years tackling a new IP, in a new setting, new genre, new engine, with new staff. 

Very popular?

They've never really been that popular. They've once in 17 years managed to produce a game that sold 3 million copies. They were in 9th position in terms of sales on the PS3 between first and second party and 7th just including first party. This is truly their breakout game and puts them in the big leagues.

I don't get the Nier comparison.

 

Yep, very safe. If GAF made a bingo card for open world "RPG" games and included every trope and cliche element of modern design for the genre, it would have hit them all. There's nothing wrong with just making a good, solid, safe game. But the fact that it does absolutely nothing new or of its own is a testament to how safe Sony played it. Not all new IPs are a risk. Destiny was guaranteed to be a success before it even launched. Same with Overwatch. Horizon isn't the typical new IP. 

And you can play revisionist history if you'd like, but GG has been one of the most popular Sony devs since the PS2 era. They had heir breakout game last gen, Killzone 2. It not only outscored Horizon in critical acclaim but was also unique and had GGs own personality. Horizon has neither of those. Adding to the evidence of how popular they are, KZ2 was one of the games Sony used to show off the PS3, and IIRC Killzone was also the first PS4 game shown. You're rattling off numbers about how they are top 10 first/second party, you're only making my point for me. I didn't say they are THE most popular Sony developer. I said a very popular Sony dev, which they are, by your own numbers you just posted.

The only risk involved with Horizon was giving GG a game that would require a lot of story and writing, because they've proven to be shit at both. But Sony erased that risk by signing people form other companies who can write a good narrative. It had a huge marketing machine behind it on a huge user base, of course it was going to succeed. And I don't want to make it sound like I am pooing on the game, as I said before, it's good.