etking said: + Add a Xenoblade or Horizon-like dramatic main story to the game which should be spread through the whole map Breath of the Wild could be the best Zelda game ever made, the potential is absolutely there. But in it's current form it is not even part of the Top 5, the flaws are too big to overlook. |
That is what the spirit orbs are, you know the reward for solving each shrine ... you could use 108 of the spirit orbs to take you up to 30 hearts ... then use the last 12 on stamina. It makes the shrines absolutely worth doing. Any weapons, rupees, or armor you find in them are just a bonus to me (with the exception of the climbing gear - that stuff is awesome). To be it allows you to build according to how you want to play the game. Personally I maxed out my stamina first so that I could use jump more often while climbing. It meant I had to prepair more meals to replenish my lesser number of hearts but that was a better trade off than finding stamina items for meals.
As to some of your other points:
I too could do with a better story
I have all the Amiibo but most of them are still boxed and I don't want to use any of them until I've beaten the game
Side quest rewards are a little weak but would you rather have to chase down all the side quests to get good gear?
What we played may have been the easy mode, we will see what the hard mode is like when the DLC releases.