RolStoppable said:
Which I already knew that it was what you were refering to in the first place. He claimed that dual analog revolutionized gameplay and I disagreed. Movement and camera control in a 3D space was already established on the Nintendo 64 for both third person and first person games. |
But you say that the SNES revolutionized with its shoulder buttons, but buttons as a mean for input were already established long before those... So... Which one is it?
Dual Analog was a revolution because it changed the input method for camera controls. Not because it allowed camera control itself. The same way the shoulder buttons improved input method by allowing two more fingers access to new buttons.