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hunter_alien said:
Soundwave said:

 

Mobile gaming continues to grow bigger and bigger, topping last year's Q1 2016 by a whopping 53%, just a shade under $12 billion in revenue. 

Top games by revenue:

http://www.neogaf.com/forum/showthread.php?t=1360357

When people are still saying this has no effect on portable gaming or other sectors, they are crazy by this point. 

I guess Monster Strike is the new hotness? Fate/Grand Order is apparently Japan exclusive ... yet it's no.2 overall, that shows how crazy Japan is for smartphone games. 

Portable gaming, deffinatly. Other sectors? Where? The PS4 Xone are doing far better than their previous itteration by this point. If they loose any players that is down mostly to PC gaming. Mobile gaming is the perfect casual crap-trap ( I know, I know a very small percentage is actually quality) but I doubt its hurting the core gaming segment in any significant way. Hell we could argue that its the other way around ie. helping people realise that gaming can be awesome.

Are you sure about that?