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cool, thanks

While certain aspects of HZD I find annoying, and it's really not much to do with the actual gameplay, which is a lot of fun overall. I understand this is a first iteration and much of it seems to play on the safe side favoring accessibility over complexity which, again, I totally understand, but I hope that adding more complexity is part of the envisioned scope of the franchise, maybe push it more towards a Witcher/Fallout type game rather than a Ubisoft one. (im speaking generalities, I hope that makes sense)