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It wont reach a million units sold, due to really steep price and not being an exceptional game, but for the budget(that I imagine was very low) it got and for the expectation Konami had in it, it will and, probably already is, very succesful.

With its success, hopefully Konami(and Nintendo, since I read somewhere they were the ones that actually pushed for this and even co-developed) gives a greater budget, more talents to the team and actually take chances and try to make an exceptional Bomberman game, because we all know it deserves it.But its Konami, so Im not holding my breath.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1