| roadkillers said: http://wccftech.com/scorpio-solves-xbox-hardware-issue/ Gives both sides of the topic with accurate information. It is something I think everyone would agree with. |
It's not accurate though
Moreover, Scorpio will also have some system-level enhancements compared to PS4 Pro such as automatic improvements (anisotropic filtering, supersampling, faster frame rate and loading times) for all titles, without the need for developers to implement them.
The only difference with pro's boost mode is anisotropic filtering. Frame rate will not pass the target set, neither will resolution, same as on pro. Supersampling will have to be patched in by developers. Plus it's not guaranteed for all titles.
http://www.eurogamer.net/articles/digitalfoundry-2017-project-scorpio-back-compat-five-ways-your-existing-games-will-be-better
Anyway XBox didn't have a hardware issue, it had an image issue which was mostly solved with the XBox One S. The ps3 made a comeback by releasing an affordable slim model backed by a great lineup. XBox One S with great games could have done the same. Scorpio is nice for enthusiasts but won't make a splash, just like ps4 pro. XBox One S did briefly turn the tables on ps4 in NA, yet without the games it's back to normal this year.







