shikamaru317 said:
Ryuu did this summary over in XBE, I made a few edits to it: - Forza tech demo, Native 4K & Locked 60FPS with Dynamic Weather - Took Turn 10 two days to get it up and running on early prototype Scorpio hardware - Was shown the Forza demo running with 4K assets and the same high level of detail car model for all cars in the grid, GPU usage 55%-70% - Settings cranked up to PC Ultra causes GPU usage to hover around 88% with some spikes to 100%, still a locked 60 fps - 4K Assets (textures) only hit the GPU by 1% - Other developers are seeing the similar results with their games. - Forza tech demo wasn't running on final hardware (we previously learned from another source that the current XDK only has 80% of the final hardware unlocked, full 100% will be available to devs in June supposedly) -The Forza tech demo was 3 months old, further improvements have been made since then. |
Thank you.
Sounds promising. But its still a racing game so I would not put any start any prayses yet. Impretty sure soon enoughf a diferent game will be showcased. DEfinetly before the month ends.
It takes genuine talent to see greatness in yourself despite your absence of genuine talent.