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LudicrousSpeed said:
Hynad said:

Hush. He may realize that tech improves over time and, as a result, it's possible to build something more powerful than what came before for basically the same price... 

We wouldn't want that. Just let him do his usual downplay of Sony.

Yeah, as if the opinion that the Pro is a lackluster upgrade or the fact that the games have problems hitting consistent resolutions or performance is "downplaying". More like "reality" :)

Super sampling on Pro is a game by game possibility (and even when your game supports it, SS could make the game run worse, like TLoU before ND removed SS). Non 4k owners will get that benefit by default on all games with Scorpio. This is one of the features MS was able to work on and get right by taking their time, along with those beasty specs. 

Downplaying, LOL :)

Oh ludicrous :) you are completely wrong :) Scorpio doesn't have system wide super sampling. It will only super sample games that have 4K assets or games that are patched to support it :) so it will be a game by game possibility on Scorpio too, according to Windows central :) the only features Scorpio will offer to retroactive titles without a 4K patch or 4K assets is hitting full HD for dynamic resolution (no mention of better resolution for games that are 900p locked) and hitting closer to locked framerates or a frame rate up to 60fps for games that were uncapped :) I would say that sounds a lot like PS4 boost mode :)

http://m.windowscentral.com/project-scorpio-supersampling-for-1080p-tvs

Update April 8th, 2017: Speaking on Major Nelson's podcast (at 20:29), Xbox's Albert Penello confirmed that Project Scorpio will provide enhanced graphics on 1080p sets using 4K supersampling, as detailed below. Scorpio's enhanced textures, anti-aliasing, and so on, will be compressed down to 1080p screens, providing a superior experience on games patched to take advantage of Scorpio's GPU power.

 

But do go on :)