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hunter_alien said:
Replicant said:

There are exceptions of course but roughly speaking I agree with you. And my biggest complaint about them isn't even the microtransactions and season passes. It seems like the majority of Western AAA games nowadays are built around MMO-like structures and I really find them boring and soulless.

If we make Western developers know how much quality decline we think their games have seen, maybe that'll motivate them to improve just like the Japanese developers were motivated by the criticism

 

OT: Shout-out to Capcom as well. Like Sega, they still struggle a bit but I really enjoyed Resident Evil 7.

What I wrote it was mostly sarcasm :)) But yeah, that is something that I hate nowadays aboutwestern games. The approach that a game is a content platform before being simply.... well a game. I much rather choose a well made single-player campaign that lasts 10 hours, than a 5 year long project akin to Destiny or Battlefield any day

Haha. Glad I'm not alone with my criticism even though you were initially being sarcastic.

Bold: Naughty Dog is one of my favorite Western developers as well and even though some of their games are close to being too cinematic, I'm just glad that there are still story-focused games. They provide some variation among the many shallow open world games built as MMO's and "services".