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Veknoid_Outcast said:
Goatseye said:

Ofcourse it didn't take just Mayles. However, who knows Banjo Kazooie better than the guy who did the concept, setting, story and gameplay?

You can be a bad ass programmer but can you dream a bad ass game?

Don't get me wrong: I admire Mayles a lot and nothing would make me happier than Banjo-Threeie. I bought my 360 in part because of Nuts & Bolts -- which turned out to be different from what I expected, but still fun. But I look at Rare's track record since 2003 and I look at how Microsoft has mismanaged the studio, and it's hard to be optimistic. Mayles is an essential piece of the puzzle, I agree. I just think he needs to right team below him and the right management above him to be successful.

I wouldn't call it mismanagement. It was a decade of transition, Perfect dark team left as soon as they shipped the game. 

Most of the team didn't like Nintendo's intrusion later in their relationship. Microsoft basically got a decaying team with some talented individuals still at the helm of Rare. Viva Pinata, Kameo, Kinect and Sports Nuts & Bolts were excellent games.