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The limitations of "niche" genres/games that people are referring to here have certainly been greatly reduced lately via the exposure offered by the internet and many inter-connected social online communities.

Really, many (if not most) players these days seem willing to give a game a try if it's received well by reviewers than they've ever been that I can recall, even when it's unlike anything they've played before. People have really branched out it seems.

Also, in many instances it seems to me that the line is blurring between east and west games to some degree; it's rather clear that developers on opposite sides of the Pacific are looking for inspiration abroad and are more open to adapting new ideas to their own games.