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Soundwave said:
RolStoppable said:

You are assigning a bunch of arguments to me that I have never made, not in this thread or anywhere else. I can agree with you that such a string of a nonsense arguments doesn't make much sense, but they aren't my actual arguments, so large chunks of your post are moot.

An analysis of the failures of the 3DS and Wii U is enough of an indicator that Switch won't follow the same trajectory. What sank the 3DS and Wii U was expensive hardware features that were not well received. Switch isn't cheap, but its functionality is desirable. Being able to use a device where you want is the reason why phones and tablets have cut into the sales of laptops and desktop PCs. Switch is on the correct side of a trend here, because portability is valued by consumers.

The other major shortfall of 3DS and Wii U were software droughts, most notably first party games because those are the titles that really sell the hardware. Switch's software release schedule is significantly better and will have already two huge system sellers within its first two months on the market. The fact that those two games are also available on Wii U matters little, because the Wii U didn't sell and nobody is going to buy a Wii U now. Beyond that, Switch is getting a new first party game almost every month and of higher pedigree than what the 3DS and Wii U had during their respective first years.

See, this is my actual argument. Switch is going to have better momentum because the hardware is better and the software is better. The momentum is also going to be much better in the long term because Switch uses an off-the-shelf architecture and is supported by several widespread engines for software development; third parties will be able to bring games to the system fast. On top of that, Switch will inherit the developer support of Wii U, 3DS and Vita. That's commonly brushed off as non-factor because it isn't AAA third party support, but it's support that makes the library a lot more robust, and probably an absolute powerhouse when it comes to RPGs.

The fundamentals for the Switch differ greatly from the 3DS and Wii U, so a different outcome is a lot more probable than the same outcome. And since Switch differs in a positive manner, the logical different outcome is going to be positive, not negative. Your problem is that you analyze Nintendo first and foremost on the most superficial level, so you are possibly not even able to tell a difference between Skyward Sword and Breath of the Wild because both are called The Legend of Zelda.

If you run an honest analysis of all Nintendo systems, you can only come to the conclusion that Nintendo rises and falls based on what Nintendo does. It's always first and foremost Nintendo's own software that sells the hardware, and the hardware will sell as long as the games are coming and live up to expectations, and the hardware itself is not off-putting. There are always outside factors, sure, but for the most part Nintendo controls their own fate. That Nintendo could still sell over 80m units of hardware in a bad generation full of big mistakes should be proof enough that Nintendo games are still in high demand.

3DS and Wii U were badly hurt also by Nintendo relying on the Wii/DS fad crowd to show up. 

Nintendogs + Cats was supposed to be the evergreen huge hit that Nintendogs was on DS. Nintendo didn't just randomly choose that game. They thought that would be just as successful and bring in casuals like Nintendogs did on DS, in fact they probably resisted doing a sequel on the DS to save that game specifically for the DS successor. They figured with Nintendogs, they had a good launch for the 3DS in the bag ... they were very wrong. 

NSMBU and Nintendo Land ... same story. 

Nintendo badly got burned trying to rely on this audience, because that audience ditched them. 

With Switch they are giving the core Nintendo fans what they want ... a big, epic Zelda game with modern game play stylings that can compare to other modern games like Skyrim and a system that isn't overly marketed towards soccer moms or kids. Mario Odyessy looks to be following that by returning to the sandbox Mario style, and moving away from the more casual style 3D Marios. 

so you agree that basing Switch sales on the previous generation decline doesnt add up?



When the herd loses its way, the shepard must kill the bull that leads them astray.