By using this site, you agree to our Privacy Policy and our Terms of Use. Close

mancandy said: I don't know what you and Hecker are so afraid of. Nintendo has always had great artistic style and has always taken great risks just for the sake of their art. Take The Legend of Zelda: Wind Waker for example. Nintendo decided to take one of their most famous and lucrative franchises redesigns its whole image based on a new artistic style. Even though the general gaming public was skeptical, Nintendo went with the changes anyways. Isn't art supposed to be "fun"? Meaning that art is supposed to be enjoyed. I'm not going to listen to music that I don't enjoy. I'm not going to stare at a painting that I think sucks. I don't see how the Wii's lack of power will make all the games on it unenjoyable and not artsy. I think that is the real art in videogames, making it fun. Hecker's whole arguement is the real piece of shit.
The style of Zelda changed, but the substance was essentially the same. The same argument can probably be applied to Twilight Princess. That doesn't make either game any less great (I really enjoyed Wind Waker, but I haven't played TP). Neither are necessarily "art" as well. (Read my post right above this one for my definition.) Also, Hecker's argument isn't solely entrenched in the horsepower of the Wii. Equally as important to the computing power is Nintendo's stance toward gaming and what they believe gaming should entail. Emotional engagement is rarely on the top of their list for game development. Yes, I agree with you. Gaming SHOULD be fun. But "fun" shouldn't always be the end all and be all. One genre gaming has really excelled in that's not simply all about fun is "horror." The main goal of a horror movie isn't "fun;" it's to play off a whole different emotional sense which is fear. By playing off your fears, directors end up making a product that is in fact fun, but not in the way Nintendo would define it. I'm not saying Nintendo should make a survival horror game. They should do whatever the heck they want to do. My beef isn't necessarily with the games Nintendo makes, but it's with the industry potentially emulating Nintendo because the identity they have forged for the Wii.



My Top 5:

Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger

My 2 nex-gen systems: PS3 and Wii

Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.