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jman8 said: Again, I fear that Nintendo dominance would lead this industry toward more simple titles that mainly aim to be fun, rather than aspire to a higher level of emotion. With Nintendo aiming videogames at a more casual audience (aka the lowest common denominator), I worry that this industry will follow Nintendo's lead and current longtime gamers looking for something more will be mostly left in the dust.
Basically what you're saying is that the industry will try to compete with Nintendo in what they do best than to keep all the millions of hardcore gamers out there, that usually buy more games than the casual ones? Would it make sense? If a game with a higher level of emotion sells, don't worry, the industry will not close the emotion tap.