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bonzobanana said:
For a lot people I think who bought the wii u, the realisation was it was very poor and there was a lot of negativity about the console but the Switch launches with an amazing game and at least for sometime it will be seen in a very positive light.

It's possible the only difference is the cliff edge where sales drop dramatically is just delayed with the Switch. It seems to me though with April Mario Kart that cliff edge is more likely around May/June. There is also the online charging to come and a greater understanding by a wider audience the very low performance level of the Switch. The wii u had a lot of multiformat games reviewed that basically criticised the wii u as the weakest which probably did a lot of damage to wii u sales. Such Switch reviews haven't really started yet. I think generally people don't want to buy the weakest versions of games even if it gives them portability. The realisation of the wii u's very low performance level seemed to have been a similar time to the huge drop in sales.

It does seem to be for me at least the wii situation. I was amazed when it sold well being basically just a gamecube with a motion sensing controller and games having a very limited performance level but the wii sold far higher than you'd think based on the sum of its parts and the same seems to be true of Switch. It maybe took me 2 years to get a wii possibly more and I only bought a cheap japanese model that was £45. I thought it was pretty awful and was mainly playing my gamecube games on it. At the time most of the games were dire and a throw back to the last generation in performance. I know its often claimed the failure of wii u is based on consumer confusion about whether it was a separate home console or an accessory for wii but I think low satisfaction levels with the wii was also a factor. At the time the wii was criticised as a dust collector.

right, the massively popular Splatoon in like June or whatever is going to be when the sales 'dive' for the Switch (*sarcasm*). your argument is sort of weak though- the 3DS to this day is known as being incredibly weak compared to the Vita- but it still sells incredibly well.

I think you overestimate the majority of the market- the average gamer is likely more about the gameplay experience than the graphics. and by average I'm talking the person who just throws on Team Fortress or Pokemon or Tetris- like a system's success is clearly based on a lot of variables (the 3DS again shows that as it still is selling great now).

also the whole concept that the Wii is a dust collector is kind of hilarious because people onliny still buy them a lot (look at like Amazon, they seem to be a popular item still.....). The Wii became a 'dust collector' late in its life cycle because Nintendo stopped releasing games on it (look at the Wii from like 2009-2011 or whatever, its a dry series of releases).

just simply looking at the Switch as "omg the Xbox One and Switch are more powerful" shows you're not really looking at it how a lot of consumers do. You're obviously not someone who has buying Nintendo's handhelds. there is some subset of the gaming world who are quite interested in the specific games  over anything else. And in the end the 'sell' of the Switch isn't graphics (although the graphics are exceptionally good for a handheld), but the multi-function of the device in terms of gaming at home and gaming on the go.

If Nintendo can get things like an Internet Browser, Netflix, the Virtual Console- on there by summer- I think the system will maintain great momentum. I mean if it gets those things it will practically double as a regular basic tablet which is another bonus.