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This is one of the reasons I think reviewers don't take framerate into account so much if the game functions fine anyway. It gets patched and pixed. Granted, it shouldn't have needed the fix in the first place, but considering that it's been out less than a month it's certainly welcome. And it shows that it's not a matter of power that causes the framerate issues, but optimization.

Also, kudos for patching the Wii U version as well.  I was expecting the Switch version to be patched but not the one for the older console, both because it is now a dead console with fewer people who have the game, and because the Wii U is less powerful than the Switch, which I assumed would make these fixes harder.