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JakDaSnack said:
SvennoJ said:

I didn't like it in the Yiga hideout either, that was my previous 'low' point of the game. It took me plenty tries too, never felt right afterwards. I recently helped my kids through that part, still feels out of place. And I ran by that Korok and finished the shrine before he ever got near. That's it though for the entire game. I guess you can add the divine beasts that don't simply let you come and go, then become entirely off limits with the reset mechanic. I want to climb that :)

Honestly, I'm afraid to try other open world games like horizon, just because I'm gonna feel the need to climb everything and the fact that you can't will be heartbreaking lol.

Indeed. I was playing Horizon right up until the midnight launch. You can sorta free climb in horizon, or more like jump up mountains if you chose your path right. I made it up the highest mountains and out of the first zone, however the game either uses invisible walls or warns you to turn back, and if you don't comply it will simply reset you. Hence I found Zelda so refreshing letting you go anywhere right from the start. I'll be back to Horizon but will definitely miss the fun of free climbing.