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AsGryffynn said:

It was working, but they gave up too early. Building a Japanese repertoire takes TIME. It wasn't a one year thing. They would need to funnel money throughout a whole generation to start making inroads... 

QFT they started off well with the first Xbox and then the first half of 360 was great with Japanese devs. But now they have to start all over again. I just hope that in a few years if they finaly get some deals they're not going to screw everything over again.