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Soundwave said:

We don't know what they've increased production to, assuming it's still in the 2 million range that's still a pretty small amount of stock per territory when you break it down. 

PS4, XB1, Switch have all successful launch windows, I think the main take away is aiming at core/enthusiast gamers for launch is the best way to go. By having Zelda: BotW at launch, Nintendo ensured the first 2-3 million units are a pretty easy sale. We need to see where it goes after that. 

Wii U and 3DS had failed launches because Nintendo banked on casuals/"expanded audience" gamers by making Nintendogs + Cats and Nintendo Land + NSMBU the lead launch games in the era of the smartphone and thought they would be evergreen hits. They did not understand that market had moved on. 

You need to excite enthusiast gamers to your product in this day and age, Nintendo needs to keep having games like Zelda: BotW coming. 

Skyward Sword is a better launch game for the WiiU than NSMBU? Even though Skyward Sword couldn't manage 4m on a 100m userbase? How exactly are you going to do sword controls on the WiiU gamepad?

NSMB2 is over 10m on the 3DS. Zelda has never gone over 10m (until now).



Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!