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Radek said:
thismeintiel said:
Something is wrong with your Horizon res. 2160p is 4K, which is 3840x2160 for TVs. You sure it's not also running 1800pCR?

Anyway, for the PS4 I'm expecting a Ryzen 1700 and a Vega 10, which is a 12.5 Tflops GPU, with 8GB of HBM2 for games and 1-2 GB DRR4 for the OS. I'm sure both chips will be slightly downclocked to help with heat, so we're probably looking at a ~11-12 Tflops machine. I think that should definitely be enough for a decent graphical boost from this gen, but in 4K. I still think devs will use 1800pCR if they want to push visuals even more.

Horizon was originally meant to run at 1800p checkerboard but Guerilla menaged to hit 2160p checkerboard. Digital Foundry Has great analysis of this.

Yea, I think I misinterpreted him.  Thought he meant it was rendering at 2160 natviely, then using checkerboarding to go higher.