Radek said:
thismeintiel said: Something is wrong with your Horizon res. 2160p is 4K, which is 3840x2160 for TVs. You sure it's not also running 1800pCR? Anyway, for the PS4 I'm expecting a Ryzen 1700 and a Vega 10, which is a 12.5 Tflops GPU, with 8GB of HBM2 for games and 1-2 GB DRR4 for the OS. I'm sure both chips will be slightly downclocked to help with heat, so we're probably looking at a ~11-12 Tflops machine. I think that should definitely be enough for a decent graphical boost from this gen, but in 4K. I still think devs will use 1800pCR if they want to push visuals even more. |
Horizon was originally meant to run at 1800p checkerboard but Guerilla menaged to hit 2160p checkerboard. Digital Foundry Has great analysis of this.
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Yea, I think I misinterpreted him. Thought he meant it was rendering at 2160 natviely, then using checkerboarding to go higher.