By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Something is wrong with your Horizon res. 2160p is 4K, which is 3840x2160 for TVs. You sure it's not also running 1800pCR?

Anyway, for the PS4 I'm expecting a Ryzen 1700 and a Vega 10, which is a 12.5 Tflops GPU, with 8GB of HBM2 for games and 1-2 GB DRR4 for the OS. I'm sure both chips will be slightly downclocked to help with heat, so we're probably looking at a ~11-12 Tflops machine. I think that should definitely be enough for a decent graphical boost from this gen, but in 4K. I still think devs will use 1800p2160pCR if they want to push visuals even more.

Edit: Or am I misinterpreting you?  Are you saying that Horizon uses checkerboarding to get to 2160p and ME:A uses it to achieve 1800P?  Cause if so, that is pathetic for ME:A.