AsGryffynn said:
thismeintiel said:
When your console launches with AT LEAST a 33% failure rate, I would consider that an inferior product. An issue MS couldn't fix completely until 3 different chipsets later. And for all of their consoles, there were also things they could have improved by spending a few pennies for each console, most notably the DVD drive stabilization. Just tapping the thing would lead to scratched discs. Hell, small scratches could result from enough ambient vibration. It may have been better for devs, til they got the hang of the PS3, but it was worse for customers. I think it's part of the reason the PS3 was able to pass the 360, even though for the first half of the gen the entry price for the 360 was $200 cheaper. It also lead to more trust in the PS4 at launch, even with MS's 180 on its policies.
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Don't tell Yoshida, it's bullshit time again!
I must remind you that the PS3 was an inferior product as well not only due to the high price and late release, but the performance issues that did affect gamers. Add to that the fact that the error was using the wrong type of adhesive in heatsinks and it was dead. It was a production issue. In use it was superior to the PS3. Also, it didn't surpass the Xbox 360 until after the generation was over, so it's technically considered a loss.
Now off your bloody high horse and at least show some respect for the guys who didn't think twice before shelling figures out to fix the mistake someone in the city of Shenzhen had made!
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Blah, blah, blah and poor excuses were all I got out of that post. But, hey, you can always try next time. 