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SvennoJ said:
Goodnightmoon said:

You can if you try really hard, because I didn't even know that after 75 hours of gameplay and , as I said, the game is giving you options, no tower is needed, and still most things to discover are not visible no matter how hard you look, this is not comparable at all with the towers that fill the map with marks in other game, after unlocking the map here I see only terrain and I'm clueless of what I'm gonna find there.

Perhaps I'm too good at reading maps :p (It was my work for several decades)

After a while you get used to the game language and wether there are markers or not doesn't really make a difference anymore, hence I switched to ignoring the rest of the map towers. I like to climb a hill and discover what's on the other side without a map already having showed me what to expect. The option of automapping would be good to have. Towers don't have to go but it would be nice to have the other option too. Plus why no have more of a sketched map or atistic impression from map towers while automap fills in the actual google sat view detail. RPGs used to come with a cool hand drawn cloth map for a general layout while in game you gradually uncover the exact detail. That was perfect.

That's a great idea, I would like it. However, this is a pretty demanding game for people that is not very into gaming, I think having the chance to have a map to at aleast have more feeling of direction, can help more casual players, if you really need it you can analize the map and find points of interest, the map still doesn't hold your hands as there is no marks, and you still need to make an effort to get the map, but is an option better than desperation and desorientation so I would keep this, but there is nothing wrong with having more options I guess. Personally I like to play the game like you but I haven't found the way maps unlock to be an obstacle since I don't analyzed them so much and I rarely go to the towers until I have explored the zone.