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aLkaLiNE said:

These aren't good enough answers to me. Last gen, AAA games often had more reviews on 360 AND reviewed higher. An arguement could be made that that is because ports often ran better on the 360 than the PS3.

Okay, fair enough.

This gen, there is a straightforward role reversal - multiplats run better on PS4 and the Ps4 also has more reviews. Hey they're still scoring lower? 

This is a case of bias. Do reviewers only review games in the context of that platform? There being other great exclusives on PlayStation that might be of higher quality than a given AAA multiplat shouldn't mean that your review scale only applies to that one platform. In other words, if you reviewed Quantum Break in a post uncharted 4 world, you should still hold your scoring against the best in the industry, regardless of if that game is on said platform or not.

 

Has halo only ever scored high critically because it's the best shooter within the Xbox platform, or because it's one of the best shooters in the industry? 

The lack of standards/quality control for reviews is a complete joke and should explicitly be the reason we can all point to sites like metacritic and dismiss them, and that goes all ways (not just for any platform in particular).

I agree with you. Reviews should stand even after better or worst game come after the one reviewed. But I think the case will be that if a good game comes before a masterpiece, will get better score than if it comes after the masterpiece... And in this case, multiplat game that gets worse score in PS4 also has better graphics and less hiccups, so it doesnt make sense at all, so Me saying its because of lack of better games on Xbone, may be sadly true, and its only my opinion, not based on actual facts that i know of.



                          

"We all make choices, but in the end, our choices make us" - Andrew Ryan, Bioshock.