theprof00 said:
It's infeasable according to what metric? It feels like you're saying the devs had to make a choice, and that the "fault" for the facial animation quality results from overreaching vision that couldn't sync up with realistic goals. |
...That's exactly what I'm saying. It's infeasable by the metric of rational possibility. They are restricted by time, budget, and man power. They thought they had enough of each to have their cake and eat it too with this. They didn't. The face animations are the result.







