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GameAnalyser said:
JEMC said:

Well, they lowered it because, in his opinion, they would fix it later by hand. What we should ask is why they didn't do it (did they ran out of time or was it because of budget reasons?), and if there is a way to fix it once the game has been launched.

In any case, like he mentions at the end, this will only serve to increase the quality of animations from now on.

The budget was 40 million..I just don't know where all the money went. This is one of those AAA games I'm definitely skipping since The Division.

40 million is nothing D:!, before you compare it to TW3 which was develop it in Poland(much cheaper to develop) I'm sure they ran out of budget and in this case BioWare can't do a s***t, it was up to EA to give them more money but oh well. The game is mediocre but not bad, the gameplay is definitively on point.