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Ljink96 said:
Still, didn't a red light go off during development meetings/playtesting? This could have been totally avoided. No excuses really. Especially from a development house this large and wealthy.

Hes basically saying the reason it is like it is, was because they where forced into it.

They didnt have the time & money to do it the way they wanted, so they had to do a "hotfix" to the mess, so there was any animation to the voice acting at all.

Its bad planning. You can bet your arse it showed up in meetings & playtestings, but at that point people where like "what you gonna do? This is as good as it gets with the deadline we have folks".