SegataSanshiro said:
By this logic Darius and Starfox are the same because you shoot things in space. |
https://en.wikipedia.org/wiki/False_equivalence
Level and exploration design are much more specific than "because you shoot things in space." In fact, if I were to focus on themes and what you can do, then Dark Souls and Metroid Prime wouldn't be similar at all. Instead I chose to focus on the actual design of the games. Both games have corrider-focused level design where each hub is connected to all other hubs in a spider-like pattern. Both games tell their lore through the world and gameplay, rather than through cinematic cutscenes. Both games have a boss at the end of each hub area. Both games take a balance of linearity and non-linearty. Both games have a strong emphasis on exploration. Both games are part of the Metrovania subgenre of the Action-Adventure genre. So on and so forth.