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specialk said:
Mafioso said:

Better off with technology that finds its way to scale down than imagination  tamed around the limits of a very dated piece of hardware.

We have Nintendo's business practices as the culprit as to why we are playing Zelda in 720p in 2017. Fabulous game regardless, but clearly could've reached greater heights in both visual quality and framerate on more powerful devices, better compatible with modern displays, greater color depth, etc...closer to the vision the artists imagined.

Are better framerates and higher resolutions your idea of imagination run wild? 

Not entirely as the game already shipped on its design constraint, but its the first thing that would benefit and removing those slowdowns would improve the lagfest that can ensue and soft image scaling to a television.  Better texture filtering,  AI, animations, characer models, draw distances/better DoF, physics...would all be of higher quality....without even taking into account he freedom to design further outside the Switch limitations.



PC I i7 3770K @4.5Ghz I 16GB 2400Mhz I GTX 980Ti FTW

Consoles I PS4 Pro I Xbox One S 2TB I Wii U I Xbox 360 S