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Darc Requiem said:
Airaku said:

You are so wrong on what you just said. Edmonton made the ENTIRE original ME trilogy. Not just DLC, the whole thing. Some DLC may have been outsourced though. Also many people were moved to Montreal for the development of Andromeda but most of the core people stayed in Edmonton. Edmonton also has a small team that was helping out with Andromeda, the main focus is still the new IP that should be revealed later this year. Also perhaps a new Dragon Age is in development ;)

Also Mac Walters, a main writer of the series who came in for ME2 is in Montreal and wrote Andromeda.

You are absolutely right. I confused Montreal and Edmonton for some reason. My apologies. As for Mac Walters, I didnt really care for his work on the original trilogy. I thought Drew Karpyshyn did a much better job. Mac seemed way too enamored with Liara at the expense of other characters and seemed to completely abandon original narrative theme of the series. He also just dropped the dark energy plot line and left it with no resolution.

@d21lewis

I preordered it as well. I usually don't do digital pre-orders. I hear that the game gets better after Eos. So hopefully thats true. I just don't understand how they screwed up the Character Creator, save system, and animation so badly. The Dragon Age team already transistioned to Frost Bite. Couldn't they have leaned on their experience with the engine or made use of their facial animation technology?

Of course! Though I do disagree about the whole Mac Walters thing. I mean sure he made a full graphic novel for Liara which bridges the gap in ME2 from where Shepard is KIA'd. I wouldn't say he focused too much on her, I really don't see this. But I don't deny her importance and she is one of my favorite characters. As for the Dark Energy plotline. Unfortunately that is one of about 4 or so different endings that was being work toward. A lot of things didn't get resolution unfortunately and many things were changed to fit the new vision started upon in ME2 and altered a bit more in ME3.