Knack was a really good game, not great, but good. The story and acting were pretty good. I think level design could have been somewhat better. And some of the enemies felt cheap. It's almost like they went with a more RPG bent to the damage. Like their damage was random. Cause sometimes you would be in an area where a character would kill you in two hits, then you replay that part and he takes 3-4 hits to kill you. Which felt even more cheap when you were a upgraded form of Knack.







