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Mnementh said:
fluky-nintendy said:
For the most part, yes, open world games have markers to guide you. But usually they include a few puzzle quests that want you to figure out it by yourself like in Skyrim, Fallout, Dark Souls too. Even though I see what the Op is saying, i really dont want this to become a norm. It would definitely increase time consuption figuring these locations out when you could be progressing in other areas of the game, let alone the fact that not everyone has a lot of time on theirs hands to roam mindlessly in a game.

Isn't this what gaming is about: spending time in a fun way? Games aren't work that you have to finish as much of them as possible in the shortest timeframe.

Sure and I'm not saying that I'm against it. But when open world games have possibly hundreeds of side quests, making all of them puzzle-like will make them unplayable, at least for me anyway. But I don't mind some here and there, or like people here say have the option to turn markers off. It's good to have options for both sides.



...Let the Sony Domination continue with the PS4...