Mnementh said:
fluky-nintendy said: For the most part, yes, open world games have markers to guide you. But usually they include a few puzzle quests that want you to figure out it by yourself like in Skyrim, Fallout, Dark Souls too. Even though I see what the Op is saying, i really dont want this to become a norm. It would definitely increase time consuption figuring these locations out when you could be progressing in other areas of the game, let alone the fact that not everyone has a lot of time on theirs hands to roam mindlessly in a game. |
Isn't this what gaming is about: spending time in a fun way? Games aren't work that you have to finish as much of them as possible in the shortest timeframe.
|
Sure and I'm not saying that I'm against it. But when open world games have possibly hundreeds of side quests, making all of them puzzle-like will make them unplayable, at least for me anyway. But I don't mind some here and there, or like people here say have the option to turn markers off. It's good to have options for both sides.