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pokoko said:
onionberry said:

Ok I'll give you and example. Remember the witcher 3 and the witcher senses? forget that, and make me look for real clues and visual hints in the enviroment without a red line telling me where to go. It's not just about the location, it's about what you do when you arrive the destination. Just let me do something by myself before completing the quest.

I haven't played Witcher 3 because I didn't like Witcher 2.  Give me a Fallout reference.

fallout 4 uses this. Which is not bad but you don't have to think too much cause it tells you the exact location.

however, fallout 4 has a mission where you need to find some officers using a radio signal, that's the type of gameplay that I want because it gives you a hint but you need to explore.