| Mummelmann said: This is how games used to do it, until the 7th gen and the "broader audience" started becoming the priority. Regenerating health, collectibles, silly trophies and achievements showed up at pretty much the same time, it's almost as if gaming in general has been diluted by the Xbox and PS brand throughout more than a decade. But that can't be right, they'z 'ardcoar! |
what? First of all don't lump PS and Xbox together. Second of all Sony has had games like Resistance 3 and GoW which got rid of health packs and 2 weapon limits and such. Also also what do collectibles and trophies have to do with difficulty? If anything trophies have made me challenge myself more! Hell Sony even published Demon's Souls which kicked off the hardest modern gaming blockbuster (and also published bloodborne)
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