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BraLoD said:
onionberry said:

Dark Souls is more like a modern castlevania with rpg elements, and yeah it doesn't hold your hand I agree with that. But every place feels like a level, not part of a big open world map.

How it feels for you doesn't change the fact it's an open world game, though.

It's a metroidvania like Arkham Asylum, which is open but not open world sandbox (skyrim, the witcher, fallout) those maps are big and they need markers because of that, Zelda handles this differently cause the world is big and the envoriment is your hint.