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akuma587 said:
I definitely agree for some games like Boom Blox, No More Heroes, Zack and Wiki, and any other quality third-party offerings which don't already have an established name is that they get lost amid a bunch of sub-par games on the shelf. Without advertising or some kind of name recognition, people just aren't going to flock to these games even if they do receive good reviews.

New IP's seem to have it a little better on the PS3/360, although the risk for failure can be much higher since HD game development costs are considerably higher. Within the next year or two budgets may be a little more under control when these studios can reuse or simply revise some of the tech they have already built.

Well if you mean huge first openings, then no. That doesn't mean the games don't sell. On the Bloom Blox page, it shows that, unless there's been overtracking, the game has some incredible legs. 

I realised that some games on the Wii don't need heavy marketing. Marketing just enough for work of mouth to kick in can do wonders.

Could possibly even work for big budget games, but I'm not sure publishers would want to have to wait more than a month for profits. 



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs