Hiku said:
malistix1985 said:
Very slow ram, makes a big difference you can see it with the PS4 / XBox One difference, altough the Xbox has a nice memroy buffer the faster ram is one of the things that has helped the PS4 a lot. On PS4 pro the increased speed of ram gives faster texture loading etc, very noticable in comparison movies and one can only start to imagine when the scorpio's 320GB/s speed of GDDR5X hits its going to impact games a lot to, espcially in 4k. Now 4Gb total and 3 available is good for a handheld, but the discussion always comes back to this, its almost half the ram of the 5.5 available on PS4 / Xbox and its slower but the Switch doesn't compete with these consoles, but when you port games the ram difference will be one of the factors developers will need to do a lot of work to work around. When you build a game from the ground up for the switch however, this is a very good amount, which is why everyone should hope the console sells well and people will take the time and effort, third parties too.
|
What are the ram speeds for each respective system?
|
Ram amount is most important but ram speed is also very usefull to support higher-resolutions and decrease pop up. These are the speeds:
Xbox One 68.26 GB/s with 204 GB/s E-ram buffer
Xbox One S 68.26 GB/s with 219GB/s E-ram buffer
Xbox Scorpio 320Gb/S GDDR5X - no more buffer needed
PS4 176 Gb/s (which is better because all ram runs at this speed instead of having to go trough a buffer)
PS4 Pro 218 Gb/S
Switch 25 Gb/s