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etking said:

One core and 1 GB of RAM is wasted for no reason. Why don't they use dynamic resource allocation and more efficient programming, so that the unused core and unused memory can be used for games?

You do not need a whole core for the OS and you do not need 1GB of RAM. Instead they should kill / freeze and swap out everything that is not required while gaming. Encryption, security and networking takes a small amount of CPU and memory, but not enough to reserve 25% of all system resources available. This is not an efficient design decision but it can and should be changed.

It's not a lot off resources and easily on par with what PS4/X1 are doing. You could swap most of the memory used when gaming and give more of the memory to devs. But it would mean that everytime you tried to use the OS, it would have a delay of some seconds and probably feel slow for a while.

One of the things I hated on PS3 was how his OS became painfully slow when a game was open. You also couldn't even open the browser or do basic stuff without closing the game. The first thing I loved about PS4 was how fast the OS was with the game open, I could use the browser, change to Netflix, configure the system, open the store, everything was fluid. That's a good part of the experience, too.