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Miyamotoo said:
Mr Puggsly said:
I'm sure performance is a lot closer to Wii U than X1.

I mean all Switch did for Breath of the Wild is raise the resolution from 720p to 900p. But still impressive for a portable device.

In raw power Switch is closer to Wii U, but technically it's much closer to X1 (and maybe above X1 more modern tech/arhicture).

Well Switch did raise MK8 resolution from 720p to 1080p, or Fast RMX from 720p to 1080p with better visuals and frame rate. One game doesn't mean much.

 

 

SpokenTruth said:

Ease of development does not equate to everbody jumping on board to develop for it. 

Why are so many of you bent on "ease of development" = "3rd party development parity"?

It means what it means...it's easy to develop for.   Great tools, great APIs, great libraries, etc...how that is supposed to mysteriously translate into 3rd parties shifting their resources (which are usually planned out 5 years in advance) to Switch is beyond me.  

 

Just stop.  It means it's easy to develop for.   It doesn't mean you can slap a PS4 game on it an hour and call it day.  It just means the average effort required to extract a given task from a piece of hardware is easier on Switch than PS4.  Nothing to do with power.  Nothing to do with 3rd parties altering their 5 year plans.  And everything to do with being easy to develop for.

Agree.

It's kind of a stupid statement then, with no context. It's like saying the NES is easy to develop for ... Okay, lol