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I think buying discs is annoying.

I want a model similar to how music/movies are owned digitally. No need to worry about future tech as it is always BC. But if we consider BC as a dead legend, then a mobile-esque solution is best. Something where the game lives so long as the hardware can support it but there will obviously be no major changes to the game code unless its re-released on a newer platform. With that model, I could see a game lasting through 3~4 hardware cycles (assuming hardware moves to be more mobile-like as well with a revision every couple years) this would equal it working on two "generations" before the OS simply won't support. I'm also betting that the console manufacturers will continue down the same basic hardware lines as now with fully supportive 3rd party middleware allowing easier gen over gen support for digital titles.