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WagnerPaiva said:
MTZehvor said:

The thing is, that's all scripted. From an AI standpoint, Jack was assigned to walk in what I think I can safely call lukewarm pursuit after the player, and then once the player reached a certain point, Jack is loaded into a hiding point behind the wall and then pops out to grab the player once they walk past. Perhaps this is just me being cynical, but once I've figured out what an AI's limitations are and how to abuse them, they become significantly less frightening. With Jack, I had him figured out by the second time I ran into him upstairs.

The alien does get more predictable later on; you can certainly begin to figure out how it works (game gives it a set area within which to search and it will randomly check places unless it notices something), but I still find it more frightening because, once it's in play, it's a threat that you have to treat realistically. With Jack or Marguerite, if I get spotted, I can just run a few rooms over and they'll stop following me. With the alien, that's not an option. You have to treat it like a genuine threat whenever it's around or you will die. Jack and Marguerite's AI is much more abusable than the Alien's, and I think that itself says a lot about the level of fear that the two AIs instill.

Not to undermine your argument, but if RE7 had random AI like Alien Isolation I would not even try to play it, specially in VR. It is a very different game than Alien Isolation, which I think it is also pretty good.

But, as a RE game, it is a masterpiece. To change so much and yet to still make it feel like the 3 first games, it is well crafted work in my opnion.

I just loved so much, nostalgia wise, gameplay wise, fun wise, fear wise, everything.

I hate to break it to you, but you better stop trying to play it then, because RE7 already has AI similar to Alien Isolation. During the two sections of the game where Jack and Marquerite patrol their houses, they operate on very similar programming to the alien in Isolation. The game gives them a general location in where to patrol, and then they'll continue to look around there until they either detect you or notice something worth investigating.