Zekkyou said:
I think the industry in general is finding it hard to improve upon to what the 7th generation offered. There's a lot less room for design improvement than there was last generation, so improvements have been fairly linear. There's nothing inherently wrong with that, but it does make it a lot harder to create the kind of genre defining titles we frequently saw at the start of the 7th gen. Ha, i'd totally forgotten about MNR. I remember being excited for it after having a lot of fun with LBP, but i never got around to playing. It released around the time i initially shifted over to PC gaming, so that might be why. |
AAA games cost way too much money so they can't take a whole lot of risks. Thats why I hope that Sony will do a deal with Microsoft to make their next console have a windows os/windows api and allow UWP. It should cut the cost signficantly for third party developers because they can make games for xbox one , pc and ps4 very easily.







